![]() Shadows/Lights: Crash on ProgressiveRuntimeManager::GetGBufferChartTexture when entering UV Charts mode before baking lights ( 1309632) Scene Management: Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding nested prefab inside AssetDatabase.StartAssetEditing() block ( 1324978) Polybrush: Something went wrong saving brush settings Warning is thrown when Saving a Brush after opening the PolyBrush Window ( 1315475) Package Manager: User can't easily configure location of both UPM and Asset Store package local cache ( 1317232) Package Manager: (offlineMode: true) returns an error if user offline ( 1319585) ![]() ![]() Package Manager: Package resolution error when using a Git dependency referencing an annotated tag in its Git URL ( 1325920) Metal: Performance in Game View is significantly impacted by Gfx.WaitForPresentOnGfxThread when a second monitor is connected ( 1327408) MacOS: "Build is damaged and cannot be opened" error when downloading Unity build from internet ( 1323501) Linux: InputSystem's Mouse delta values do not change when the Cursor lockState is set to Locked ( 1248389) ![]() Linux: Editor crashes at "_XFreeX11XCBStructure" when loading tutorials ( 1323204) Global Illumination: gi::InitializeManagers() takes 0.6s during Editor startup ( 1162775) Global Illumination: BugReporter doesn't get invoked when the project crashes ( 1219458) ![]() AI: Crash with ComputeTileMeshJob when generating Navmesh ( 1329346)Īsset Bundles: Crash on vk::DecompressShader when loading an AssetBundle with AssetBundle.LoadFromFile() and using Vulkan Graphics API ( 1308947)Īsset Import Pipeline: Editor crashes while exiting play mode ( 1328667)Īsset Import Pipeline: Prefab script field reference is lost when project is upgraded ( 1328724) ![]()
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